Smugglers in SWTOR can become one of two advanced classes at level 10, a Scoundrel (Healer / DPS Class) or a Gunslinger (a pure DPS class). The Gunslinger uses 2 blasters for increased ranged dps. Gunslingers have three trees to choose talents from: Sharpshooter (DPS tree), Saboteur (DPS tree) and Dirty Fighting (a shared DPS tree shared with the Scoundrel Class).
Below I will list the best gunslinger builds to use for your smuggler so you do not have to waste valuble play time figuring out what gunslinger builds work :)
If you wish to submit a gunslinger build please email it to admin@gunslingerbuilds.com. When you email in your build please have a link to your build, clearly list what it is for and any other relevant information I should know about this gunslinger build.
Changes made to Gunslingers in patch 1.2:
-Dirty Kick can now be used while moving.
-Players can now "Crouch" (but not roll into cover) while immobilized.
-Smugglers can no longer be pushed out of cover via the "cover integrity" mechanic, which has been removed from the game.
-An issue that could cause XS Freighter Flyby to interrupt duels has been addressed.
-Due to changes to the Gunslinger skill trees, Gunslingers have had their skill points refunded.
-Flourish Shot now additionally inflicts trauma, reducing all healing the target receives by 20% for 9 seconds.
Saboteur
-Hot Pursuit has been redesigned. It is now located in Tier 4 of the skill tree and makes Quick Shot cost no Energy for 6 seconds after leaving cover.
-Incendiary Grenade has been improved. It now deals more of its damage in the first few seconds and snares affected targets. If the initial hit strikes a target affected by your Shock Charge, that target is stunned for 2 seconds.
-Pandemonium is now located in Tier 2 of the skill tree.
-Sabotage's range has been increased to 60 meters.
-Shock Charge now resets its cooldown if the target is defeated while under its effects.
Sharpshooter
-Burst Volley has been redesigned. It now triggers from dealing damage with blasters and increases Alacrity and Energy regeneration for 10 seconds. This effect cannot occur more than once every 30 seconds.
-Deadeye is now a 3-point skill that provides the same overall effect.
-Holed Up is a new 2-point skill located in Tier 6 of the skill tree that reduces damage taken from area attacks by 60% while Hunker Down is active. This change allows the Sharpshooter to remain in cover more often in situations that force other classes to rapidly change locations.
-Snap Shot's tooltip now correctly mentions that its effect cannot occur more than once every 6 seconds. Functionality has not changed.
Dirty Fighting
-Bombastic now correctly requires Shrap Bomb.
-Hemorrhaging Blast no longer has an Energy cost.
-Hold Your Ground's cooldown reduction for Pulse Detonator has been reduced to 2.5 seconds per point.
-Holdout Defense now increases Blaster Whip damage by 4% per point.
-No Holds Barred now increases critical chance by 1% per point.
-Reopen Wounds now increases the critical chance of Wounding Shots and Speed Shot by 4% per point.
-Wounding Shots now costs 25 Energy (down from 30). The weapon damage component of this ability has been reduced by approximately 15%, but bleeding damage remains unchanged.
-Nice Try is a new Tier 6 skill that reduces damage taken from periodic effects and gives Vital Shot and Shrap Bomb a chance to apply a weaker version of the same effect when they end (even if they are cleansed).
-Quick Getaway has been replaced by Hold Your Ground, which additionally reduces the cooldown of Escape.
Gunslinger Builds that focus on the Sharpshooter (DPS tree) will be listed here.
31/7/3 - Sharpshooter PVE Build - This is a high DPS gunslinger build. You can
switch out a point from Lay Low for Black Market Mods if alacrity becomes an
issue.
Gunslinger builds that focus on the Saboteur tree(DPS tree).
7/31/3 - Gunslinger PVE Saboteur Build - This is the default PVE operations build for DPS.
Gunslinger builds that focus on the assault tree(DPS tree). This tree is now considered the best tree for DPS.
2/8/31 - Gunslinger PVE Dirty Fighting Build - One of the highest DPS builds after 1.2 for OPS for Gunslingers.
23/18/0 - Hybrid PVP Gunslinger Build - This is a balance between offensive and defensive talents, good for pvp and pve.
16/2/22 - OPS Hybrid DPS Build - This build has a lot of dps talents from both Dirty Fighting and Sharpshooter and these talents work very well together.
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